5⭐
Terra ⛰️
Support 🏹
Collector
Petal Bloom
🎤 Moe Ehara
🎂 March 3rd
Permanent, Standard, Recruit, Gacha, Banner, f2p
5⭐
Terra ⛰️
Vanguard ⚔️
Inquisitive
Grace Imperium
🎤 Yukari Amane
🎂 March 28th
Permanent, Standard, Recruit, Gacha, Banner, f2p
4⭐
Lux ☀️
Support ⚔️
Steady
Imperial Guard
🎤 Rumi Okubo
🎂 November 18th
Permanent, Standard, Recruit, Gacha, Banner, f2p
Nazuna
Nazuna acts as the premier Terra Mark applier and buffer, with Touch of Nature providing a massive 420% Mark DMG boost to Terra Trekkers. Keep in mind that she is quite fragile so do not let her take too many hits.
★ Key Notes:
• It is important for Nazuna to keep moving so she can regenerate Energy faster.
• Touch of Nature is her most important potential. If you don't have it maxed, reset.
• After a hotfix in version 1.7, Nazuna got a shadowfix on Wobble Dance that allows her Main Skill's debuff have a 100% uptime, making it better option than Roll the Dice.
• Clean Sweep is used to apply more Terra Marks on enemies.
• Rocket Cart gets a lot of value for its high Terra DMG Taken debuff but its effectiveness varies depending on how many stacks she is able to proc.
Skill
1/10/1/10 (Main Skill > Ultimate)
Plushie Dance (Main Skill) is the primary priority as it provides Terra DMG Taken debuff to enemies, which scales based on the skill's level.
Dream Spiral (Ultimate) is the last priority providing a high ATK% buff that scales based on the skill's level.
Potential
Priority
Param1: Mark DMG (Effect,EffectTypeFirstSubtype)
Optional
Emblem
| lv70 | lv80 | lv90 |
|---|---|---|
| Charge Eff. (Main) 30% | Charge Eff. (Main) 30% | Touch of Nature +3 |
| Main Skill Lv. +3 | Rocket Cart +3 | |
| Ultimate Lv. +3 | Wily Wonder +3 | |
| Cutie's Rally +3 |
Gerie
Gerie acts as the DPS by triggering Nazuna's Terra Marks. Keep in mind that her Support Skill renders her completely stationary which makes her prone to missing hits if you aren't paying attention to your positioning.
★ Key Notes:
• Sin-Bound Echo allows her to stay longer in the field which enables her to trigger more Marks.
• Curtain Call (for single target) and Deeper into Sin (for AoE) are interchangeable.
• Mark DMG from her skills scale based on Trekker Tier stage.
• Mark DMG from her emblems interact multiplicatively with Touch of Nature and Blinding Beam.
• In AoE content, her damage output increases significantly if there are enemies with Terra Mark grouped together due to the quadratic scaling of Terra Mark triggers.
Skill
1/1/1/1 (Not needed)
Both Immediate Execution (Support Skill) and Divine: Retribution of Evil (Ultimate) do not need to be upgraded since Mark DMG does not scale from skill levels.
Potential
Priority
Optional
Emblem
| lv70 | lv80 | lv90 |
|---|---|---|
| Mark DMG 80% | Mark DMG 80% | Mark DMG 80% |
| Terra PEN 110 | Crit Rate 15% | Twilight's Verdict +3 |
| Crit Rate 15% | Terra PEN 110 | Anima Resonance +3 |
| Mark Crit Rate 7.5% | Mark Crit Rate 7.5% | Twilight's Hunt +3 |
Tilia
This team setup is further amplified by Tilia thanks to Blinding Beam providing a huge 300% Mark DMG taken debuff at max level whenever she inflicts Lux Mark. Since this is a debuff, it interacts multiplicatively with Nazuna's Touch of Nature.
★ Key Notes:
• Blinding Beam is her most important potential for this team. If you don't have it maxed, reset.
• Holy Inscription enables the Mark DMG Taken debuff from Blinding Beam to be consistently active as long as the enemy is within the circle it spawns.
• Renewed Spectrum is taken to reduce the cooldown of her Support Skill.
Skill
1/1/10/1 (Support Skill only)
Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals damage. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it.
Potential
Priority
Increases the Lux DMG taken by targets within the sphere by 18% and inflicts Lux Mark: Radiance on them.
Param1: Aegis Intervention (Skill,Title)
Param3: Lux DMG Taken (EffectValue,EffectTypeFirstSubtype)
Param1: Aegis Intervention (Skill,Title)
Param3: Mark DMG Taken (Effect,EffectTypeFirstSubtype)
Param1: Aegis Intervention (Skill,Title)
Emblem
| lv70 | lv80 | lv90 |
|---|---|---|
| Charge Eff. (Supp) 40% | Support Skill Lv. +3 | Blinding Beam +3 |
| Trick Boost +3 |
Other
Disc
Rotation
The goal of this team is to set up Nazuna and Tilia's skills before deploying Gerie to maximize her damage. It is important for Gerie's attacks to hit as not doing so results in an irrecoverable damage loss, to the point of warranting a full restart.
General Rotation
1. Nazuna Main Skill
2. Tilia Supp. Skill
3. Gerie Supp. Skill
When to use Ultimate?
• Nazuna: Whenever available as long as her skill is not cancelled.
• Gerie: Never because apparently, the effects of Samsara's Judgment doesn't affect Mark DMG.
• Tilia: Whenever available as long as her skill is not cancelled.
Tips
• Try to dodge as minimally as possible when Gerie is on the field so Nazuna can keep on inflicting Terra Marks.
• Keep enemies in Tilia's Holy Inscription circles to constantly refresh Lux Marks and maintain Blinding Beam's effect.