Stats
Type: Raid
HP: 6,195,000
HP Bar: 20
Max Score: 720,000
Score: 200000 + (340000 - time_in_seconds * 600) + 180000
ATK: 1,946
DEF: 500 (50%)
Hit Rate: 100%
Attack Speed: 100%
Aqua DMG: 100%
Ignis DMG: 100%
Terra DMG: 100%
Ventus DMG: 100%
Lux DMG: 100%
Umbra DMG: 100%
Mark DMG Taken: 100%
Resilience: 3,097,500
Aqua RES: 570
Ignis RES: 570
Terra RES: 570
Ventus RES: 570
Lux RES: 570
Umbra RES: 570
In Phase 1, Coppelius fights while Olympia periodically moves to the arena's edge to support Coppelius and unleash AoE attacks. In Phase 2, Coppelius leaves the field, and you face Olympia alone.
Arcane Puppets generate arcane beams that channel arcane energy into the boss target. If left uninterrupted for long enough, the boss target gains an Arcane Barrier that reduces their DMG Taken. The Main Trekker can block the beams to interrupt charging and gradually remove Arcane Barrier stacks. While blocking the beams, the squad's DMG dealt is increased. Defeating Arcane Puppets also increases the squad's DMG dealt for a period of time.
Olympia absorbs nearby Free-Floating Cores, detonating them to deal AoE DMG. Absorbing enough grants the boss target an Arcane Barrier that reduces the DMG Taken of the boss target. If the Main Trekker touches a Core first, they absorb it instead and increase the squad's DMG dealt for a period of time.
Royal Guard Puppets attack as commanded by the boss target and cannot be targeted.
Olympia creates damaging zones around the arena and repeatedly casts Arcane Collapse, knocking the Main Trekker back in set directions.