Weak: Aqua💧, Ignis🔥, Terra⛰️, Ventus🌪️, Lux☀️, Umbra🌙
Resist: None⬜
Stats
Level: 1
HP: 1,057,980
Cumulative HP: 1,057,980
Estimated Score Damage: 0 - 42
Damage Per Score: 25,000
ATK: 6,282
DEF: 500
Hit Rate: 100%
Attack Speed: 100%
Aqua DMG: 100%
Ignis DMG: 100%
Terra DMG: 100%
Ventus DMG: 100%
Lux DMG: 100%
Umbra DMG: 100%
Mark DMG Taken: 100%
Resilience: 67,200,000
Aqua RES: 750
Ignis RES: 750
Terra RES: 750
Ventus RES: 750
Lux RES: 750
Umbra RES: 750
Bounty - Armor Break
Each Resilience Break inflicted on the boss by friendly units grants <color=#ec6d21>400</color> Technique Points. It can be triggered up to <color=#ec6d21>5</color> times, granting a total of <color=#ec6d21>2,000</color> points.
Stellnanite Berserk
The boss starts with 1 stack of Berserk and gains 1 stack every 10s (up to 5 stacks). Each stack increases the boss' DMG by <color=#ec6d21>20%</color>. Dealing 10 hits to the boss within 2s removes all Berserk stacks. The main Trekker then gains 10 stacks of Amplify (up to 10 stacks). Each hit dealt consumes 1 Amplify stack to increase that hit's DMG by <color=#ec6d21>50%</color>.